public class MetalTreeUI extends BasicTreeUI
TreeUI
.
MetalTreeUI
allows for configuring how to
visually render the spacing and delineation between nodes. The following
hints are supported:
Angled |
A line is drawn connecting the child to the parent. For handling
of the root node refer to
JTree.setRootVisible(boolean) and
JTree.setShowsRootHandles(boolean) .
|
---|---|
Horizontal |
A horizontal line is drawn dividing the children of the root node. |
None |
Do not draw any visual indication between nodes. |
As it is typically impratical to obtain the TreeUI
from
the JTree
and cast to an instance of MetalTreeUI
you enable this property via the client property
JTree.lineStyle
. For example, to switch to
Horizontal
style you would do:
tree.putClientProperty("JTree.lineStyle", "Horizontal");
The default is Angled
.
BasicTreeUI.CellEditorHandler, BasicTreeUI.ComponentHandler, BasicTreeUI.FocusHandler, BasicTreeUI.KeyHandler, BasicTreeUI.MouseHandler, BasicTreeUI.MouseInputHandler, BasicTreeUI.NodeDimensionsHandler, BasicTreeUI.PropertyChangeHandler, BasicTreeUI.SelectionModelPropertyChangeHandler, BasicTreeUI.TreeCancelEditingAction, BasicTreeUI.TreeExpansionHandler, BasicTreeUI.TreeHomeAction, BasicTreeUI.TreeIncrementAction, BasicTreeUI.TreeModelHandler, BasicTreeUI.TreePageAction, BasicTreeUI.TreeSelectionHandler, BasicTreeUI.TreeToggleAction, BasicTreeUI.TreeTraverseAction
cellEditor, collapsedIcon, createdCellEditor, createdRenderer, currentCellRenderer, depthOffset, drawingCache, editingComponent, editingPath, editingRow, editorHasDifferentSize, expandedIcon, largeModel, lastSelectedRow, leftChildIndent, nodeDimensions, preferredMinSize, preferredSize, rendererPane, rightChildIndent, stopEditingInCompleteEditing, totalChildIndent, tree, treeModel, treeSelectionModel, treeState, validCachedPreferredSize
Constructor and Description |
---|
MetalTreeUI() |
Modifier and Type | Method and Description |
---|---|
static ComponentUI |
createUI(JComponent x) |
protected void |
decodeLineStyle(Object lineStyleFlag)
this function converts between the string passed into the client property
and the internal representation (currently and int)
|
protected int |
getHorizontalLegBuffer()
The horizontal element of legs between nodes starts at the
right of the left-hand side of the child node by default.
|
void |
installUI(JComponent c)
Configures the specified component appropriately for the look and feel.
|
protected boolean |
isLocationInExpandControl(int row,
int rowLevel,
int mouseX,
int mouseY) |
void |
paint(Graphics g,
JComponent c)
Paints the specified component appropriately for the look and feel.
|
protected void |
paintHorizontalPartOfLeg(Graphics g,
Rectangle clipBounds,
Insets insets,
Rectangle bounds,
TreePath path,
int row,
boolean isExpanded,
boolean hasBeenExpanded,
boolean isLeaf)
Paints the horizontal part of the leg.
|
protected void |
paintHorizontalSeparators(Graphics g,
JComponent c) |
protected void |
paintVerticalPartOfLeg(Graphics g,
Rectangle clipBounds,
Insets insets,
TreePath path)
Paints the vertical part of the leg.
|
void |
uninstallUI(JComponent c)
Reverses configuration which was done on the specified component during
installUI . |
cancelEditing, checkForClickInExpandControl, completeEditing, completeEditing, completeUIInstall, completeUIUninstall, configureLayoutCache, createCellEditorListener, createCellRendererPane, createComponentListener, createDefaultCellEditor, createDefaultCellRenderer, createFocusListener, createKeyListener, createLayoutCache, createMouseListener, createNodeDimensions, createPropertyChangeListener, createSelectionModelPropertyChangeListener, createTreeExpansionListener, createTreeModelListener, createTreeSelectionListener, drawCentered, drawDashedHorizontalLine, drawDashedVerticalLine, ensureRowsAreVisible, getBaseline, getBaselineResizeBehavior, getCellEditor, getCellRenderer, getClosestPathForLocation, getCollapsedIcon, getDropLineRect, getEditingPath, getExpandedIcon, getHashColor, getLastChildPath, getLeadSelectionRow, getLeftChildIndent, getMaximumSize, getMinimumSize, getModel, getPathBounds, getPathForRow, getPreferredMinSize, getPreferredSize, getPreferredSize, getRightChildIndent, getRowCount, getRowForPath, getRowHeight, getRowX, getSelectionModel, getShowsRootHandles, getVerticalLegBuffer, handleExpandControlClick, installComponents, installDefaults, installKeyboardActions, installListeners, isDropLine, isEditable, isEditing, isLargeModel, isLeaf, isLocationInExpandControl, isMultiSelectEvent, isRootVisible, isToggleEvent, isToggleSelectionEvent, paintDropLine, paintExpandControl, paintHorizontalLine, paintRow, paintVerticalLine, pathWasCollapsed, pathWasExpanded, prepareForUIInstall, prepareForUIUninstall, selectPathForEvent, setCellEditor, setCellRenderer, setCollapsedIcon, setEditable, setExpandedIcon, setHashColor, setLargeModel, setLeftChildIndent, setModel, setPreferredMinSize, setRightChildIndent, setRootVisible, setRowHeight, setSelectionModel, setShowsRootHandles, shouldPaintExpandControl, startEditing, startEditingAtPath, stopEditing, toggleExpandState, uninstallComponents, uninstallDefaults, uninstallKeyboardActions, uninstallListeners, updateCachedPreferredSize, updateCellEditor, updateDepthOffset, updateExpandedDescendants, updateLayoutCacheExpandedNodes, updateLeadSelectionRow, updateRenderer, updateSize
contains, getAccessibleChild, getAccessibleChildrenCount, update
public static ComponentUI createUI(JComponent x)
protected int getHorizontalLegBuffer()
BasicTreeUI
getHorizontalLegBuffer
in class BasicTreeUI
public void installUI(JComponent c)
ComponentUI
ComponentUI
instance is being installed
as the UI delegate on the specified component. This method should
completely configure the component for the look and feel,
including the following:
LayoutManager
on the component if necessary.
PropertyChangeListener
on the component in order
to detect and respond to component property changes appropriately.
installUI
in class BasicTreeUI
c
- the component where this UI delegate is being installedComponentUI.uninstallUI(javax.swing.JComponent)
,
JComponent.setUI(javax.swing.plaf.ComponentUI)
,
JComponent.updateUI()
public void uninstallUI(JComponent c)
ComponentUI
installUI
. This method is invoked when this
UIComponent
instance is being removed as the UI delegate
for the specified component. This method should undo the
configuration performed in installUI
, being careful to
leave the JComponent
instance in a clean state (no
extraneous listeners, look-and-feel-specific property objects, etc.).
This should include the following:
uninstallUI
in class BasicTreeUI
c
- the component from which this UI delegate is being removed;
this argument is often ignored,
but might be used if the UI object is stateless
and shared by multiple componentsComponentUI.installUI(javax.swing.JComponent)
,
JComponent.updateUI()
protected void decodeLineStyle(Object lineStyleFlag)
protected boolean isLocationInExpandControl(int row, int rowLevel, int mouseX, int mouseY)
public void paint(Graphics g, JComponent c)
ComponentUI
ComponentUI.update
method when
the specified component is being painted. Subclasses should override
this method and use the specified Graphics
object to
render the content of the component.paint
in class BasicTreeUI
g
- the Graphics
context in which to paintc
- the component being painted;
this argument is often ignored,
but might be used if the UI object is stateless
and shared by multiple componentsComponentUI.update(java.awt.Graphics, javax.swing.JComponent)
protected void paintHorizontalSeparators(Graphics g, JComponent c)
protected void paintVerticalPartOfLeg(Graphics g, Rectangle clipBounds, Insets insets, TreePath path)
BasicTreeUI
clipBounds
, insets
.paintVerticalPartOfLeg
in class BasicTreeUI
protected void paintHorizontalPartOfLeg(Graphics g, Rectangle clipBounds, Insets insets, Rectangle bounds, TreePath path, int row, boolean isExpanded, boolean hasBeenExpanded, boolean isLeaf)
BasicTreeUI
clipBounds
, or insets
.
NOTE: parentRow
can be -1 if the root is not visible.
paintHorizontalPartOfLeg
in class BasicTreeUI
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For further API reference and developer documentation, see Java SE Documentation. That documentation contains more detailed, developer-targeted descriptions, with conceptual overviews, definitions of terms, workarounds, and working code examples.
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