public static class Point2D.Float extends Point2D implements Serializable
Float
class defines a point specified in float
precision.Point2D.Double, Point2D.Float
Modifier and Type | Field and Description |
---|---|
float |
x
The X coordinate of this
Point2D . |
float |
y
The Y coordinate of this
Point2D . |
Constructor and Description |
---|
Point2D.Float()
Constructs and initializes a
Point2D with
coordinates (0, 0). |
Point2D.Float(float x,
float y)
Constructs and initializes a
Point2D with
the specified coordinates. |
Modifier and Type | Method and Description |
---|---|
double |
getX()
Returns the X coordinate of this
Point2D in
double precision. |
double |
getY()
Returns the Y coordinate of this
Point2D in
double precision. |
void |
setLocation(double x,
double y)
Sets the location of this
Point2D to the
specified double coordinates. |
void |
setLocation(float x,
float y)
Sets the location of this
Point2D to the
specified float coordinates. |
String |
toString()
Returns a
String that represents the value
of this Point2D . |
clone, distance, distance, distance, distanceSq, distanceSq, distanceSq, equals, hashCode, setLocation
public float x
Point2D
.public float y
Point2D
.public Point2D.Float()
Point2D
with
coordinates (0, 0).public Point2D.Float(float x, float y)
Point2D
with
the specified coordinates.x
- the X coordinate of the newly
constructed Point2D
y
- the Y coordinate of the newly
constructed Point2D
public double getX()
Point2D
in
double
precision.public double getY()
Point2D
in
double
precision.public void setLocation(double x, double y)
Point2D
to the
specified double
coordinates.setLocation
in class Point2D
x
- the new X coordinate of this Point2D
y
- the new Y coordinate of this Point2D
public void setLocation(float x, float y)
Point2D
to the
specified float
coordinates.x
- the new X coordinate of this Point2D
y
- the new Y coordinate of this Point2D
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For further API reference and developer documentation, see Java SE Documentation. That documentation contains more detailed, developer-targeted descriptions, with conceptual overviews, definitions of terms, workarounds, and working code examples.
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